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Rewards from Bosses

Quick question if anyone knows or if it has been tested.

Do you think you increase the odds of rare items dropping if more people attack a boss?

This relates only to the new ones with the reward system, but if all attackers get a chance at loot, are the odds of looting a rare higher or are they the same as if you were to solo the boss?

That is interesting. I think total sum of items can be higher when killing boss in group, but the "maximum" would be on the same level. But never tested it 😛

Indeed.

Like do you create heaps of characters to damage Ocyakao a little in order to increase the chance dropping of Eye of the Storm for example.

Oramond bosses like Glooth Fairy would be good to test this theory ?

I'm not sure about this, but I've been told that, if you hit a boss and your character is offline at the moment it is killed, you do not get any reward. Does anyone have any information about that?

Hmm, I will test it next time a noob char finds White Pale.

It is counting that you hit it for some time (I think it was ~15 mins) even if you would log off. It worked with Gaz`Haragoth .