As you can see, today we rearranged many things on the statistics. Here is list of the changes:
- Whole settlement were changed to be more handy. Profitable bosses are shown at the top of the statistics
- We added 12 weaker bosses to the statistics
- New section “without prediction” is added. Some reasons are hard to predict for our system, but information about when it was killed could help you! We added there 11 new bosses.
- Groam is added to “World Changes”
- The Pale Count is moved from “Premium” to “Profitable Bosses”